Laws of Computer Programming:
1. Any given program, when running, is obsolete.
2. Any given program costs more and takes longer.
3. If a program is useful, it will have to be changed.
4. If a program is useless, it will have to be documented.
5. Any given program will expand to fill all available memory.
6. The value of a program is proportional the weight of its output.
7. Program complexity grows until it exceeds the capability of
the programmer who must maintain it.
1. Any given program, when running, is obsolete.
2. Any given program costs more and takes longer.
3. If a program is useful, it will have to be changed.
4. If a program is useless, it will have to be documented.
5. Any given program will expand to fill all available memory.
6. The value of a program is proportional the weight of its output.
7. Program complexity grows until it exceeds the capability of
the programmer who must maintain it.
Related:
- Laws of Computer Programming
1) Any given program, when running, is obsolete.
2) Any given program costs more and takes longer.... - 1) Any given program, when running, is obsolete.
(2) Any given program costs more and takes longer.
(3) If a program is useful, it will have to be changed.... - Laws of Computer Programming
(1) Any given program, when running, is obsolete.
(2) Any given program costs more and takes longer.... - Any given program will expand to fill available memory.
- Any given program, when running, is obsolete. Laws of Computer Programming, I
- Any given program costs more and takes longer.
- Any given program will expand to fill all available memory.
-- The Fifth Law of Computer Programming... - Program complexity grows until it exceeds the capability of the programmer who must maintain it.

