:tick: n. 1. A {jiffy} (sense 1). 2. In simulations, the
discrete unit of time that passes between iterations of the
simulation mechanism. In AI applications, this amount of time is
often left unspecified, since the only constraint of interest is
the ordering of events. This sort of AI simulation is often
pejoratively referred to as `tick-tick-tick' simulation,
especially when the issue of simultaneity of events with long,
independent chains of causes is {handwave}d. 3. In the FORTH
language, a single quote character.
-- The AI Hackers Dictionary
discrete unit of time that passes between iterations of the
simulation mechanism. In AI applications, this amount of time is
often left unspecified, since the only constraint of interest is
the ordering of events. This sort of AI simulation is often
pejoratively referred to as `tick-tick-tick' simulation,
especially when the issue of simultaneity of events with long,
independent chains of causes is {handwave}d. 3. In the FORTH
language, a single quote character.
-- The AI Hackers Dictionary
Related:
- tick n.
1. A jiffy (sense 1). 2. In simulations
the discrete unit of time that passes between iterations... - jiffy: n. 1. The duration of one tick of the system clock on the
computer (see {tick})
Often one AC cycle time (1/60 second in the U.S... - wall time: n. (also `wall clock time') 1. `Real world' time (what
the clock on the wall shows)
as opposed to the system clock's idea of time. ... - jiffy n.
1. The duration of one tick of the system clock on
your computer (see tick)
Often one AC cycle time (1/60 second in the U.S... - Tick - Tock, Tick - Tock
Time is wasting away..... - tick-list features: [Acorn Computers] n. Features in software or
hardware that customers insist on but never use (calculators in
desktop TSRs and that sort of thing)
The American equivalent would be `checklist features'... - epoch: [UNIX: prob. from astronomical timekeeping] n
The time and date corresponding to 0 in an operating... - virtual reality: n. 1. Computer simulations that use 3-D graphics
and devices such as the Dataglove to allow the user to interact
with the simulation
See {cyberspace}. 2. A form of network interaction... - wish list: n. A list of desired features or bug fixes that probably
won't get done for a long time
usually because the person responsible for the code...
