ad-hockery /ad-hok'*r-ee/ n.
[Purdue] 1. Gratuitous
assumptions made inside certain programs, esp. expert systems,
which lead to the appearance of semi-intelligent behavior but are
in fact entirely arbitrary. For example, fuzzy-matching of
input tokens that might be typing errors against a symbol table can
make it look as though a program knows how to spell.
2. Special-case code to cope with some awkward input that would
otherwise cause a program to choke, presuming normal inputs
are dealt with in some cleaner and more regular way. Also called
`ad-hackery', `ad-hocity' (/ad-hos'*-tee/), `ad-crockery'.
See also ELIZA effect.
[Purdue] 1. Gratuitous
assumptions made inside certain programs, esp. expert systems,
which lead to the appearance of semi-intelligent behavior but are
in fact entirely arbitrary. For example, fuzzy-matching of
input tokens that might be typing errors against a symbol table can
make it look as though a program knows how to spell.
2. Special-case code to cope with some awkward input that would
otherwise cause a program to choke, presuming normal inputs
are dealt with in some cleaner and more regular way. Also called
`ad-hackery', `ad-hocity' (/ad-hos'*-tee/), `ad-crockery'.
See also ELIZA effect.
Related:
- ad-hockery: /ad-hok'*r-ee/ [Purdue] n. 1. Gratuitous assumptions
made inside certain programs,
esp. expert systems, which lead to the appearance... - ELIZA effect /*-li:'z* *-fekt'/ n.
[AI community] The
tendency of humans to attach associations to terms from prior
experience.
For example, there is nothing magic about the symbol... - ELIZA effect: /*-li:'z* *-fekt'/ [AI community] n. The tendency of
humans to attach associations to terms from prior experience.
For example, there is nothing magic about the symbol... - fencepost error n.
1. [common] A problem with the discrete
equivalent of a boundary condition,
often exhibited in programs by iterative loops.... - hidden flag n.
[scientific computation] An extra option
added to a routine without changing the calling sequence.
For example, instead of adding an explicit input... - hidden flag: [scientific computation] n. An extra option added to
a routine without changing the calling sequence.
For example, instead of adding an explicit input... - crock n.
[from the American scatologism `crock of
shit'] 1.
An awkward feature or programming technique that ought... - crock: [from the American scatologism `crock of shit'] n.
1. An awkward feature or programming technique that... - hacker n.
[originally, someone who makes furniture with an
axe] 1.
A person who enjoys exploring the details of programmable...
