zorkmid /zork'mid/ n.
The canonical unit of currency in
hacker-written games. This originated in Zork but has spread
to nethack and is referred to in several other games.
The canonical unit of currency in
hacker-written games. This originated in Zork but has spread
to nethack and is referred to in several other games.
Related:
- zorkmid: /zork'mid/ n. The canonical unit of currency in
hacker-written games.
This originated in {zork} but has spread to {nethack}... - hello sailor! interj.
Occasional West Coast equivalent
of hello world;
seems to have originated at SAIL, later associated... - ADVENT /ad'vent/ n.
The prototypical computer
adventure game,
first designed by Will Crowther on the PDP-10 in... - Infocom n.
A now-legendary games company, active from
1979 to 1989,
that commercialized the MDL parser technology used... - neep-neep /neep neep/ n.
[onomatopoeic, widely spread
through SF fandom but reported to have originated at Caltech in the
1970s] One who is fascinated by computers.
Less specific than hacker, as it need not imply... - grue n.
[from archaic English verb for `shudder',
as with fear] The grue was originated in the game... - rogue: [UNIX] n. A Dungeons-and-Dragons-like game using character
graphics,
written under BSD UNIX and subsequently ported to other... - hack
[very common] 1. n. Originally, a quick job that
produces what is needed,
but not well. 2. n. An incredibly good, and perhaps... - rogue
1. [Unix] n. A Dungeons-and-Dragons-like game
using character graphics,
written under BSD Unix and subsequently ported to...
